Phil 12.29.16

7:00 – 8:00, 8:30 -3:30 Research

  • But first, we update IntelliJ…
  • The goal today is to get boids to set up the methods that control behavior:
    • Alignment: steer towards the average heading of local flockmates
    • Cohesion: steer to move toward the average position of local flockmates
    • Separation: steer to avoid crowding local flockmates
      • I’m not sure about this one. In the case of a belief system, there really isn’t a need for collision avoidance.
  • Finishing ParticleBelief.interpolateHeading().
  • Changed the vector so that it is always unit, and added  speed variable for the particle belief

boids_12-29-16

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